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Map Management Plugin - Vote-Problem https://www.adminmod.de/viewtopic.php?t=8533 |
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Autor: | Gladiator [ 21.04.2004, 15:11 ] |
Betreff des Beitrags: | Map Management Plugin - Vote-Problem |
Hallo, ich verwende das "Map Management Plugin" Version 4.0 von The Ravenous Bugblatter zusammen mit Adminmod 2.50.56 und LogDeamon 1.0.0.6. Das Plugin funktioniert tadellos bis auf den Vote, der wie angegeben 10Minuten vor Mapende starten soll, jedoch niemals startet ![]() ![]() Hier ein Ausschnitt aus meinem Log-File: Code: L 04/21/2004 - 00:21:56: [ADMIN] LoadPlugins: Game dir is 'cstrike' L 04/21/2004 - 00:21:56: [ADMIN] Loading plugins from file 'addons/adminmod/config/plugin.ini' L 04/21/2004 - 00:21:56: [ADMIN] Found plugin 'cstrike/addons/adminmod/scripts/plugin_blatt_map.amx' L 04/21/2004 - 00:21:56: Bugblatter's Map Management Plugin: Initialising Plugin - Version 4.0 L 04/21/2004 - 00:21:56: [ADMIN] DEBUG(1): fileexists looking for file cstrike/addons/adminmod/config/maps.ini L 04/21/2004 - 00:21:56: Bugblatter's Map Management Plugin: WARNING: Install plugin_blatt_language to enable the multi-lingual features of this plugin. L 04/21/2004 - 00:21:56: Bugblatter's Map Management Plugin: Loading configuration settings... L 04/21/2004 - 00:21:56: Bugblatter's Map Management Plugin: Loading maps file... L 04/21/2004 - 00:21:56: [ADMIN] DEBUG(1): fileexists looking for file cstrike/addons/adminmod/config/maps.ini L 04/21/2004 - 00:21:56: Bugblatter's Map Management Plugin: Loading mapcycle file... L 04/21/2004 - 00:21:56: Bugblatter's Map Management Plugin: Updating maps file... L 04/21/2004 - 00:21:56: [ADMIN] DEBUG(1): fileexists looking for file cstrike/addons/adminmod/config/maps.ini L 04/21/2004 - 00:21:56: [ADMIN] DEBUG(1): fileexists looking for file cstrike/addons/adminmod/config/maps.ini L 04/21/2004 - 00:21:56: Bugblatter's Map Management Plugin: Initialising voting system... L 04/21/2004 - 00:21:56: Bugblatter's Map Management Plugin: Registering commands... L 04/21/2004 - 00:21:56: [ADMIN] DEBUG(1): Timer for function Timer, wait 60, repeat 1 added as index 0. L 04/21/2004 - 00:21:56: Bugblatter's Map Management Plugin: Plugin initialisation complete. L 04/21/2004 - 00:21:56: [ADMIN] Found plugin 'cstrike/addons/adminmod/scripts/plugin_antiflood.amx' L 04/21/2004 - 00:21:56: [ADMIN] Found plugin 'cstrike/addons/adminmod/scripts/plugin_base.amx' L 04/21/2004 - 00:21:56: [ADMIN] WARNING: Ignoring duplicate help entry for 'admin_vote_map'. L 04/21/2004 - 00:21:56: [ADMIN] WARNING: Ignoring duplicate help entry for 'admin_abort_vote'. L 04/21/2004 - 00:21:56: [ADMIN] DEBUG(1): fileexists looking for file cstrike/cs_italy.cfg L 04/21/2004 - 00:21:56: [ADMIN] Found plugin 'cstrike/addons/adminmod/scripts/plugin_message.amx' L 04/21/2004 - 00:21:56: [ADMIN] DEBUG(1): Timer for function say_stuff, wait 120, repeat 99999 added as index 1. L 04/21/2004 - 00:21:56: [ADMIN] Found plugin 'cstrike/addons/adminmod/scripts/plugin_retribution.amx' L 04/21/2004 - 00:21:56: [ADMIN] Found plugin 'cstrike/addons/adminmod/scripts/plugin_fun.amx' L 04/21/2004 - 00:21:56: [ADMIN] Found plugin 'cstrike/dlls/plugin_chicken_l.amx' L 04/21/2004 - 00:21:56: [ADMIN] Found plugin 'cstrike/addons/adminmod/scripts/plugin_sank_sounds_l.amx' L 04/21/2004 - 00:21:56: [ADMIN] DEBUG(1): fileexists looking for file cstrike/SND-LIST.CFG L 04/21/2004 - 00:21:57: [ADMIN] Sound quota set to 20 L 04/21/2004 - 00:21:57: [ADMIN] Sound Plugin >> SND-LIST.CFG successfully loaded. L 04/21/2004 - 00:21:57: Sound Plugin >> SND-LIST.CFG successfully loaded. L 04/21/2004 - 00:21:57: [ADMIN] Loaded 8 plugins L 04/21/2004 - 00:21:57: [ADMIN] Plugins loaded successfully. L 04/21/2004 - 00:21:57: [ADMIN] DEBUG(1): AddUserAuth: Mapchange for index 2. L 04/21/2004 - 00:21:57: [ADMIN] DEBUG(1): 0 players / 16 free spots / 16 max spots. L 04/21/2004 - 00:21:57: [ADMIN] DEBUG(1): Timer for function say_hello, wait 45, repeat 0 added as index 2.und hier seine meine Plugins: addons/adminmod/scripts/plugin_blatt_map.amx addons/adminmod/scripts/plugin_antiflood.amx addons/adminmod/scripts/plugin_base.amx #addons/adminmod/scripts/plugin_chat.amx # addons/adminmod/scripts/plugin_cheat.amx # addons/adminmod/scripts/plugin_CS.amx # addons/adminmod/scripts/plugin_TFC.amx addons/adminmod/scripts/plugin_hldsld_mapvote.amx addons/adminmod/scripts/plugin_message.amx addons/adminmod/scripts/plugin_retribution.amx addons/adminmod/scripts/plugin_fun.amx dlls/plugin_chicken_l.amx addons/adminmod/scripts/plugin_sank_sounds_l.amx Ich hoffe ihr könnt mir helfen ![]() |
Autor: | DarkEyes [ 21.04.2004, 15:30 ] |
Betreff des Beitrags: | |
Code: # addons/adminmod/scripts/plugin_CS.amxdas Code: #davor wechmachen... Code: amv_enable_beta "menu1"<< hast du das in der adminmod.cfg? |
Autor: | Gladiator [ 21.04.2004, 18:57 ] |
Betreff des Beitrags: | |
hm danke für den tipp....habe # vor dem PLugin entfernt und diese Zeile am ende meiner adminmod.cfg geschrieben: amv_enable_beta "menu1" das witzige daran ist jetzt, dass kein Admin mehr Rechte hat...obwohl ich nicht mehr Adminmod verändert habe...wie kann das denn sein??? |
Autor: | Sir Drink a lot [ 21.04.2004, 20:50 ] |
Betreff des Beitrags: | |
für das mapnominating würde ich sdal_logd_mapnominate vorschlagen. Selbst im Ozforum hat jemand das selbe Problem, dass das Plugin nicht ganz funzt. (automatische Nominierung) Das ganze hat aber nichts mit den Admin Rechten zu tun. |
Autor: | Gladiator [ 21.04.2004, 20:53 ] |
Betreff des Beitrags: | |
ok danke...dann versuche ich mal dieses plugin...ist dies vom prinzip genauso???...das mit den Adminrechten versteh ich jetzt auch net ![]() ... und ins ozforum hatte ich auch schon geschaut...jedoch stand da keine antwort auf meine frage, selbst den autor des plugins habe ich angeschrieben....ohne antwort ![]() |
Autor: | Sir Drink a lot [ 21.04.2004, 21:01 ] |
Betreff des Beitrags: | |
stimmt. da wurde auch noch keine Lösung gefunden.. Natürlich kann das sdal_logd_mapnominate nicht soviel. Es ist auch z.Z. nicht so toll konfigurierbar. Die Konfiguration wird z.Z. in der *.sma vorgenommen! Die letzten 4 gespielten Maps sind von der Nominierung ausgeschlossen Die Nominierungsphase dauert 60 sec Die Votephase dauert 30 sec Auswertung in der 2 sec vor mapende. Ergo: 92 sec vor Mapchange wird der Vote aufgerufen. Nach Game_Commencing funzt es 100 %. Ok. 2 Sek. vor Mapende können etwas knapp sein. Das gilt noch rauszufinden. (Wenn der Server z.B. laggt!) |
Autor: | Gladiator [ 22.04.2004, 12:57 ] |
Betreff des Beitrags: | |
danke für die nähere erklärung!!! habe die Einträge wieder rückgängig gemacht (die von DarkEyes kamen) und jetzt funktionieren wieder die Adminrechte....muss wohl irgendwie zum Konflikt kommen...durch das Plugin "plugin_CS.amx" ???...habe es nämlich wieder deaktiviert !!! |
Autor: | Sir Drink a lot [ 22.04.2004, 18:39 ] |
Betreff des Beitrags: | |
das wäre neu, dass das plugin_CS eine Auswirkung auf die Adminrechte hätte. Ich kann da keinen Zusammenhang erkennen. |
Autor: | DarkEyes [ 22.04.2004, 18:51 ] |
Betreff des Beitrags: | |
das plugin_cs beeinhaltet einige CS befehle... würde mich wundern, wenn es daran liegen sollte... es sei denn, du hast keinen cs server... sonst kannst zb. nich diese befehle(und andere) ausführen: Code: admin_autokick <1 or 0>: mp_autokick on or off", "admin_autoteambalance <#>: setting for mp_autoteambalance", "admin_buytime <#>: setting for mp_buytime", "admin_c4timer <#>: setting for mp_c4timer", "admin_chattime <#>: setting for mp_chattime", "admin_consistency <#>: setting for mp_consistency", "admin_fadetoblack <1 or 0>: mp_fadetoblack on or off", "admin_flashlight <1 or 0>: mp_flashlight on or off", "admin_footsteps <1 or 0>: mp_footsteps on or off", "admin_forcecamera <#>: setting for mp_forcecamera", "admin_forcechasecam <#>: setting for mp_forcechasecam", "admin_freezetime <#>: setting for mp_freezetime", "admin_ghostfrequency <#>: setting for mp_ghostfrequency", "admin_hpenalty <#>: setting for mp_hostagepenalty", "admin_limitteams <1 or 0>: mp_limitteams on or off", "admin_kickpercent <#>: setting for mp_kickpercent", "admin_maxrounds <#>: setting for mp_maxrounds", "admin_mapvoteratio <#>: setting for mp_mapvoteratio", "admin_playerid <#>: setting for mp_playerid", "admin_roundtime <#>: setting for mp_roundtime", "admin_startmoney <800/16000>: setting for mp_startmoney", "admin_tkpunish <1 or 0>: mp_tkpunish on or off", "admin_winlimit <#>: setting for mp_winlimit" |
Autor: | Gladiator [ 22.04.2004, 21:48 ] |
Betreff des Beitrags: | |
so ich habe jetzt das von dir vorgeschlagende plugin druff @Sir Drink a lot, läuft ganz gut. Kann ein spieler eigentlich nur ein Votevorschlag abgeben???...und wieviele votevorschläge sind überhaupt möglich??? ...ich habe jetzt auch herausgefunden, dass diese Zeile in der adminmod.cfg amv_enable_beta "menu1" das Problem verursacht, sofern sie dasteht, dass alle admins keine rechte mehr haben...muss diese in der adminmod.cfg stehen und liege ich jetzt irgendwie total falsch?? |
Autor: | Sir Drink a lot [ 22.04.2004, 23:19 ] |
Betreff des Beitrags: | |
amv_enable_beta "menu1" muss in der adminmod.cfg stehen für das Plugin und hat auch keinen Einfluss auf die admins Einstellung. Ohne diese Einstellung funktioniert das Plugin nicht. Jeder Spieler kann soviele Maps im Chat vorschlagen, wie er möchte. Voten kann dann jeder Spieler nur eine Map. Ich bin nur gerade fasziniert von diesem Adminverlust, was ich mir komplett nicht erklären kann. 1. Du änderst was in der plugin.ini, in dem Du die # vor plugin_cs entfernt hast. -> Adminrechte weg. 2. Du installierst mein Plugin, schreibst es in die plugin.ini, erweiterst die adminmod.cfg mit amv_enable_beta "menu1" -> Adminrechte weg. Was machst Du nach dem Punkt 1. oder 2.? Einfach einen Mapwechsel oder einen Serverneustart? Hm...obwohl..bringen mich die Antworten dem Problem näher? ...sehr komisch... Poste mal die server.cfg bitte. (oder hänge sie als zip an!) |
Autor: | Gladiator [ 23.04.2004, 11:37 ] |
Betreff des Beitrags: | |
also zu 1. das auskommentieren von plugin_cs.amx war dafür nicht die Ursache. Das passiert immer nur dann, wenn ich diese Zeile amv_enable_beta "menu1" in die adminmod.cfg schreibe. Ich finde das selber ja unverständlich ![]() Hier meine server.cfg : Code: // Use this file to configure your DEDICATED server. // This config file is executed everytime the server changes levels. // disable autoaim sv_aim "0" sv_cheats "0" // disable clients' ability to pause the server pausable "0" // default server name. Change to "Bob's Server", etc. hostname "|-=Bears=-| Geheimnis der Gummibaeren HOSTED by Spitzenserver.de" // maximum client movement speed sv_maxspeed "320" sv_minrate "2500" sv_maxrate "9999" sv_voiceenable "0" sv_airmove "0" sv_airaccelerate "2" sv_maxupdaterate "30" hpk_maxsize "0.5" sv_contact "www.gummibaerchen-clan.de" sv_voiceenable "1" mp_timelimit "30" mp_maxrounds "0" mp_buytime ".60" // Friendlyfire mp_friendlyfire "1" //Other mp_tkpunish "0" mp_autokick "0" mp_autoteambalance "0" mp_c4timer "35" mp_flashlight "1" mp_footsteps "1" mp_forcechasecam "0" mp_freezetime "3" mp_falldamage "1" mp_hostagepenalty "0" mp_maxrounds "0" mp_wheater "0" mp_logmessage "1" rcon_password "******" sv_password none max_queries_sec "8" max_queries_sec_global "50" max_queries_window "2" ta_warning_mode abcd //fuer cheating death - falls aktiv cdrequired 0 exec banned.cfg exec blacklist-banned.cfg exec mktbanned.cfg exec addons/adminmod/config/adminmod.cfgIch hoffe du kannst damit was anfangen ![]() |
Autor: | Sir Drink a lot [ 24.04.2004, 12:14 ] |
Betreff des Beitrags: | |
ist soweit ok. Was steht denn in der adminmod.cfg? |
Autor: | Gladiator [ 24.04.2004, 15:29 ] |
Betreff des Beitrags: | |
hier ist meine adminmod.cfg: Code: // (Note: For CVARS that are set to either "on" or "off," 0=off and 1=on) // echo Executing Admin Mod config file // Used by the TFC plugin only. If enabled, an attempt to switch // teams will be rejected if it would unbalance the teams // (0=disabled, 1=enabled) admin_balance_teams 0 // If you are using bots with admin mod you can set this to 1 // It will protect bots from receiving client commands which // would crash your server. // (0=disabled, 1=enabled) admin_bot_protection 0 // This is the message displayed to everyone after connecting. admin_connect_msg "Welcome to the |-=Bears=-| " // This controls the availability of weapon restriction in CS. // (0=disabled, 1=enabled) admin_cs_restrict 0 // This will produce debugging messages in your logs which can // be used to troubleshoot problems. Not recommended for general use. // (0=disabled, 1=enabled) admin_debug 1 // Determines whether or not the fun commands are allowed by default. // If not on by default, the admin can still turn it on when wanted. // (0=disabled, 1=enabled) admin_fun_mode 1 // Enable to get special effects with certain commands // like teleport or slap. // (0=disabled, 1=enabled) admin_fx 0 // If enabled, people who are gagged (not allowed to "say") will be // unable to change their name while gagged // (0=disabled, 1=enabled) admin_gag_name 0 // If enabled, people who are gagged will not be able to use // the say_team command. // (0=disabled, 1=enabled) admin_gag_sayteam 0 // Makes the admin with the highest access level the only admin in power. // Example: if multiple admins are present, only the one with the highest // access level will have admin access. // (0=disabled, 1=enabled) admin_highlander 0 // If admin_ignore_immunity is enabled, ACCESS_IMMUNITY is // ignored and does nothing. // (0=disabled, 1=enabled) admin_ignore_immunity 0 // This file specifies which script plugins get loaded. // It should be relative from the <mod> directory admin_plugin_file "addons/adminmod/config/plugin.ini" // The time (in seconds) during which an admin can reconnect after // disconnecting without resetting his password in the setinfo line. admin_reconnect_timeout 300 // Message displayed to users who try to execute commands that // they don't have the appropriate access rights for. admin_reject_msg "You do not have access to this command." // How often, in seconds, the repeat_message should be shown on // the screen during the game. Minimum value is 15 seconds. // So, a value of 600 = 10 minutes between messages. admin_repeat_freq 60 // Message that is show to everyone on the server every // ten minutes by the message plugin. admin_repeat_msg "Visit us @ www.gummibaeren-clan.de & @q-net #GummiBaeren" admin_repeat_msg "Sounds downloaden @ www.gummibaeren-clan.de" // The old verbosity. Defines how commands are announced to the players // clients in the form: "[ADMIN] <user> used command <command>" // 0=all commands announced in chat with the admin name // 1=all commands announced in chat, but without the admin name // 2=most commands not announced at all (except "cheat" commands) admin_quiet 0 // This file is used to store configuration data across maps // and even across server restarts. admin_vault_file "addons/adminmod/config/vault.ini" // If enabled, a hlds_ld-style map vote will automatically // start five minutes before the end of a map. // (0=disabled, 1=enabled) admin_vote_autostart 0 // If set to on status (1), when a vote is in progress all // players will see the votes of other players as they vote. // (0=disable, 1=enabled) admin_vote_echo 0 // Number of seconds that must elapse after start of the map, // or the end of another vote, before another hlds_ld-style // map vote can be called. admin_vote_freq 60 // Controls how many times the current map can be // extended for thirty minutes admin_vote_maxextend 3 // Percent of players who have to vote for a map to get it // to win a hlds_ld-style map vote. admin_vote_ratio 60 // Ability to make clients execute commands // (0=disabled, 1=enabled) allow_client_exec 1 // When set to 0, and debug is enabled, Admin Mod passwords // will not be logged in cleartext. amv_log_passwords 0 // Private server option. If enabled, only users listed in // users_file or ips_file are allowed to access the server. amv_private_server 0 // The message displayed to users who do not get granted // access to a private server amv_prvt_kick_message "" // The time during which an admin can recoonect to the server into // a *different* slot than before without loosing his admin access rights. // Maximum is 90 seconds. amv_reconnect_time 0 // Defines the max time length in seconds of voting process. amv_vote_duration 30 // Default access rights for players not in the users.ini file. // (See documentation for access levels and information) default_access 1 // Whether to use encrypted passwords or not. // 0: disabled // 1: encrypt using Unix crypt() (Linux ONLY) // 2: encrypt using MD5 hash // 3: encrypt using MySQL PASSWORD() (MySQL ONLY) encrypt_password 0 // If enabled, the scripting file functions have read // access to files // (0=disabled, 1=enabled) file_access_read 1 // If enabled, the scripting file functions have write // access to files // (0=disabled, 1=enabled) file_access_write 1 // Declares priority IPs that are allowed to take a // reserved spot (if any are set up) without a password. ips_file 0 // Ratio of players who must vote 'yes' to a kick for // it to be successful. kick_ratio 60 // Ratio of players who must vote 'yes' to a map change // for it to be successful. map_ratio 80 // List of maps people are allowed to vote for. "" to disable. // Disable to enable all maps and use list from mapcycle.txt. maps_file "addons/adminmod/config/maps.ini" // The file (relative to the <mod> dir) that // reserved models are loaded from. "" to disable. models_file "" // The message shown to someone who gets kicked for // trying to use a reserved model. models_kick_msg "[ADMIN] That model is reserved on this server." // The message shown to someone who gets kicked for // trying to use a reserved nickname. nicks_kick_msg "[ADMIN] That name is reserved on this server." // Password_field...first password of the setinfo line // If password_field is "_pw-AdminMod", the setinfo will be // setinfo "_pw-AdminMod" "password-in-users.ini" password_field "_pw-home" // The file in which you define your admins, their passwords // and the access levels that they are assigned to. users_file "addons/adminmod/config/users.ini // If pretty_say is enabled, centersay() fades in // and out and does some other tricks. // (0=disabled, 1=enabled) pretty_say 1 // Controls how many (number) of the server's slots are reserved. // This is useful only if reserve_type, below, is either 0 or 2. reserve_slots 0 // Custom message given to clients trying to connect who do not have // a reserved slots, when no public slots are free reserve_slots_msg "There are no reserved slots available on the server." // This controls how reserve slots work on the server. See documentation. reserve_type 0 // If enabled, names are compared to those who have privileges // with regular expressions. // (0=disabled, 1=enabled) use_regex 0 amv_enable_beta "menu1"also password_field stimmt in den clients überein. Wenn ich im Spiel per console "admin_password ....." eingeben, werde ich auch net als Admin erkannt....kann es sein, dass adminmod die user.oini net findet? |
Autor: | Sir Drink a lot [ 24.04.2004, 16:29 ] |
Betreff des Beitrags: | |
keine Ahnung. Ich muss spekulieren. Gib mal admin_reload ein. Sind danach die Rechte vielleicht wieder da? Setz mal mapchangecfgfile "server.cfg" in der autoexec.cfg und starte den Server neu. |
Autor: | Gladiator [ 24.04.2004, 17:07 ] |
Betreff des Beitrags: | |
ich habe den fehler gefunden....wirklich ein dummer, aber leider auch zu leicht zu übersehen ![]() Code: users_file "addons/adminmod/config/users.inihabe am ender dieser zeile " irgendwie wohl ausversehen gelöscht ![]() ...vielen dank für eure bemühungen ![]() |
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