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 Betreff des Beitrags: Problem bei TKrevenge Scripten
BeitragVerfasst: 27.11.2002, 22:34 

Registriert: 23.02.2002, 13:34
Beiträge: 3
Ich habe ein Problem mit TKRevenge Scripten.

Egal welches ich nutze, das Plugin von WING Black Knight, oder dieses Logd_ffmon, die Scripte funktionieren nicht.

LogD ist ordnungsgemäß installiert. Andere Plugins wie logd_hp funktionieren einwandfrei.

Die TKer nicht.
Es kommt weder eine Meldung das man den TKer slappen usw. kann, noch wird man gebannt wenn man innerhalb der ersten paar Sekunden einen Teamkill macht.

Mit Admin_version wird das Plugin normal angezeigt.

Weiß jemand Rat ?


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 Betreff des Beitrags:
BeitragVerfasst: 27.11.2002, 22:44 
AM.de Team

Registriert: 08.07.2002, 21:11
Beiträge: 2192
Kann ich so nicht umsetzen ..... hmmm
file_access_read hast ja bei hp an ...
mp_tkpunish ist hoffentlich aus ......

LogD Version, Adminmod Version ....

die server.cfg
die adminmod.cfg

vielleicht weiss jemand mehr, aber ich brauch die Infos

greez

[-=THH=-]Stillsetzhut

_________________
it's better to burn out, than to fade away


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 Betreff des Beitrags:
BeitragVerfasst: 27.11.2002, 23:08 

Registriert: 23.02.2002, 13:34
Beiträge: 3
Admin Mod version 2.50.50 (MM,mysql)

LogD ist die neuste Version... müßte nachgucken welche.

Server cfg weiter unten !

Adminmod cfg:

mysql_dbtable_users "adminmod.users"

// mysql_dbtable_models "adminmod.models"
// mysql_dbtable_ips "adminmod.ips"
// mysql_dbtable_words "adminmod.words"
// mysql_dbtable_plugins "adminmod.plugins"


// Used by the TFC plugin only. If enabled, an attempt to switch
// teams will be rejected if it would unbalance the teams
// (0=disabled, 1=enabled)
admin_balance_teams 0

// To remember at motm.txt waht message is displayed before map changed.
admin_vault_file "vault.ini"
admin_motm_type on
admin_motm_time 150
admin_motm_duration 20

// If you are using bots with admin mod you can set this to 1
// It will protect bots from receiving client commands which
// would crash your server.
// (0=disabled, 1=enabled)
admin_bot_protection 0

// This is the message displayed to everyone after connecting.
admin_connect_msg "Das juengste Gericht - reich und sexy"

// This controls the availability of weapon restriction in CS.
// (0=disabled, 1=enabled)
admin_cs_restrict 0

// This will produce debugging messages in your logs which can
// be used to troubleshoot problems. Not recommended for general use.
// (0=disabled, 1=enabled)
admin_debug 0

// Determines whether or not the fun commands are allowed by default.
// If not on by default, the admin can still turn it on when wanted.
// (0=disabled, 1=enabled)
admin_fun_mode 0

// Enable to get special effects with certain commands
// like teleport or slap.
// (0=disabled, 1=enabled)
admin_fx 1

// If enabled, people who are gagged (not allowed to "say") will be
// unable to change their name while gagged
// (0=disabled, 1=enabled)
admin_gag_name 1

// If enabled, people who are gagged will not be able to use
// the say_team command.
// (0=disabled, 1=enabled)
admin_gag_sayteam 1

// Makes the admin with the highest access level the only admin in power.
// Example: if multiple admins are present, only the one with the highest
// access level will have admin access.
// (0=disabled, 1=enabled)
admin_highlander 0

// If admin_ignore_immunity is enabled, ACCESS_IMMUNITY is
// ignored and does nothing.
// (0=disabled, 1=enabled)
admin_ignore_immunity 0


// This file specifies which script plugins get loaded.
// It should be relative from the <mod> directory
admin_plugin_file "addons/adminmod/config/plugin.ini"

// The time (in seconds) during which an admin can reconnect after
// disconnecting without resetting his password in the setinfo line.
admin_reconnect_timeout 300

// Message displayed to users who try to execute commands that
// they don't have the appropriate access rights for.
admin_reject_msg "You do not have access to this command."

// How often, in seconds, the repeat_message should be shown on
// the screen during the game. Minimum value is 15 seconds.
// So, a value of 600 = 10 minutes between messages.
admin_repeat_freq 600

// Message that is show to everyone on the server every
// ten minutes by the message plugin.
admin_repeat_msg "Das juengste Gericht - reich und sexy"

// The old verbosity. Defines how commands are announced to the players
// clients in the form: "[ADMIN] <user> used command <command>"
// 0=all commands announced in chat with the admin name
// 1=all commands announced in chat, but without the admin name
// 2=most commands not announced at all (except "cheat" commands)
admin_quiet 1

// This file is used to store configuration data across maps
// and even across server restarts.
admin_vault_file "addons/adminmod/config/vault.ini"


// If enabled, a hlds_ld-style map vote will automatically
// start five minutes before the end of a map.
// (0=disabled, 1=enabled)
admin_vote_autostart 0

// If set to on status (1), when a vote is in progress all
// players will see the votes of other players as they vote.
// (0=disable, 1=enabled)
admin_vote_echo 0

// Number of seconds that must elapse after start of the map,
// or the end of another vote, before another hlds_ld-style
// map vote can be called.
admin_vote_freq 1

// Controls how many times the current map can be
// extended for thirty minutes
admin_vote_maxextend 0

// Percent of players who have to vote for a map to get it
// to win a hlds_ld-style map vote.
admin_vote_ratio 60

// Ability to make clients execute commands
// (0=disabled, 1=enabled)
allow_client_exec 1


// When set to 0, and debug is enabled, Admin Mod passwords
// will not be logged in cleartext.
amv_log_passwords 0


// Private server option. If enabled, only users listed in
// users_file or ips_file are allowed to access the server.
amv_private_server

// The message displayed to users who do not get granted
// access to a private server
amv_prvt_kick_message


// The time during which an admin can recoonect to the server into
// a *different* slot than before without loosing his admin access rights.
// Maximum is 90 seconds.
amv_reconnect_time 0


// Defines the max time length in seconds of voting process.
amv_vote_duration 30


// Default access rights for players not in the users.ini file.
// (See documentation for access levels and information)
default_access 0

// encrypt_password, for LINUX ONLY, whether to use
// encrypted passwords or not
// (0=disabled, 1=enabled)
encrypt_password 0

// If enabled, the scripting file functions have read
// access to files
// (0=disabled, 1=enabled)
file_access_read 1

// If enabled, the scripting file functions have write
// access to files
// (0=disabled, 1=enabled)
file_access_write 1

// This is only used with the old script system and is not
// needed with the new plugin system
help_file "addons/adminmod/config/admin_help.cfg"

// Declares priority IPs that are allowed to take a
// reserved spot (if any are set up) without a password.
ips_file 0

// Ratio of players who must vote 'yes' to a kick for
// it to be successful.
kick_ratio 60

// Ratio of players who must vote 'yes' to a map change
// for it to be successful.
map_ratio 80

// List of maps people are allowed to vote for. 0 to disable.
// Disable to enable all maps and use list from mapcycle.txt.
maps_file 0

// The file (relative to the <mod> dir) that
// reserved models are loaded from. 0 to disable.
models_file 0

// The message shown to someone who gets kicked for
// trying to use a reserved model.
models_kick_msg "[ADMIN] That model is reserved on this server."

// The message shown to someone who gets kicked for
// trying to use a reserved nickname.
nicks_kick_msg "[ADMIN] That name is reserved on this server."

// Password_field...first password of the setinfo line
// If password_field is "_pw-AdminMod", the setinfo will be
// setinfo "_pw-AdminMod" "password-in-users.ini"
password_field _pw-home

// If pretty_say is enabled, centersay() fades in
// and out and does some other tricks.
// (0=disabled, 1=enabled)
pretty_say 1


// Controls how many (number) of the server's slots are reserved.
// This is useful only if reserve_type, below, is either 0 or 2.
reserve_slots 1

// Custom message given to clients trying to connect who do not have
// a reserved slots, when no public slots are free
reserve_slots_msg "There are no reserved slots available on the server."

// This controls how reserve slots work on the server. See documentation.
reserve_type 0

// NOTE: If you have "admin_plugin_file" set above, this CVAR is ignored.
// Define the path to the script file here, if you don't want
// to use the plugin system.
// script_file "cstrike/addons/adminmod/scripts/admin.amx"

// If enabled, names are compared to those who have privileges
// with regular expressions.
// (0=disabled, 1=enabled)
use_regex 0

// The file in which you define your admins, their passwords
// and the access levels that they are assigned to.
users_file "addons/adminmod/config/users.ini"

// The minimum number of seconds allowed between votes
// called with the vote() (admin_vote functions) scripting function.
// If 0 or disabled, the vote() scripting function is disabled.
vote_freq 1

// Location of word filter file. 0 to disable, or something
// like "wordlist.txt" if enabled
words_file 0




SERVER cfg:

// Use this file to configure your DEDICATED server.
sv_gravity 800
sv_airmove 0
sv_airaccelerate 3
sv_clienttrace 1
sv_voiceenable 1
sv_maxrate 9000
sv_minrate 2500
sv_allowupload 1
sv_allowdownload 1
sv_aim 0
sv_cheats 0

hostname "-DjG-]Gerichtssaal[- by NGZ-Server.de"

mp_autokick 0
mp_autoteambalance 1
mp_c4timer 35
mp_flashlight 1
mp_footsteps 1
mp_forcechasecam 0
mp_forcecamera 0
mp_freezetime 2
mp_friendlyfire 1
mp_friendly_grenade_damage 1
mp_falldamage 1
mp_flashlight 1
mp_hostagepenalty 0
mp_limitteams 2
mp_logfile 1
mp_logmessages 1
mp_mapvoteratio 1
mp_roundtime 3
mp_timelimit 30
mp_tkpunish 0
mp_buytime 0.25
mp_startmoney 800
mp_chattime 10
mp_lowlag 1

decalfrequency 60
pausable 0

//LogMod HLStats
logmod add 217.172.179.200 27500 Unchanged
log on


mapcyclefile mapcycle.txt

// execute the adminmod config file
exec addons/adminmod/config/adminmod.cfg


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 Betreff des Beitrags:
BeitragVerfasst: 27.11.2002, 23:10 
AM.de Team
Benutzeravatar

Registriert: 23.11.2001, 00:00
Beiträge: 3842
Wohnort: Vor König Arthus
Mit "meta list" überprüft, ob LogD einwandfrei läuft?
"log on" in der autoexec.cfg?
Für ff_mon mp_logdetail auf 3 gesetzt?

_________________
Der schwarze Ritter triumphiert immer...
WING-Clan


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 Betreff des Beitrags:
BeitragVerfasst: 28.11.2002, 00:32 

Registriert: 23.02.2002, 13:34
Beiträge: 3
Es lag an einer alten logd.dll

die war zwar auf der neusten Version, jedoch wurde die Version aufgrund eines Bugs irgendwann mal ersetzt.

Also einfach die datei aktualisiert und schon gings.

Vielen dank nochma an Black Knight.

mog


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 Betreff des Beitrags:
BeitragVerfasst: 28.11.2002, 01:00 
AM.de Team
Benutzeravatar

Registriert: 27.11.2001, 01:00
Beiträge: 3564
Wohnort: In der Nähe von Bonn
âch und jetzt raffe ich es erst.
Als ich vorhin auf dem Server gefragt habe, ob einer Probleme mit Plugins hat (war an meine Clanleute gerichtet :-) ), hast Du mit :"mit dem tkrevenge" geantwortet.

Hatte den Thread noch nicht gelesen und konnte es gar nicht einordnen :-)

_________________
Fehleranalyse: Poste den Inhalt Deiner liblist.gam, (listen)server.cfg, adminmod.cfg, users.ini, vault.ini, plugin.ini von adminmod und plugins.ini von metamod. Benutze auch die Such-Funktion


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 Betreff des Beitrags:
BeitragVerfasst: 28.11.2002, 10:07 
AM.de Team
Benutzeravatar

Registriert: 23.11.2001, 00:00
Beiträge: 3842
Wohnort: Vor König Arthus
Jetzt verstehe ich auch, warum da "mit dem tkrevenge" stand. Muss wohl vorher gerade Drinki über den Jordan geschickt haben, um dann selbst umgeflackt zu werden. :D

_________________
Der schwarze Ritter triumphiert immer...
WING-Clan


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